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【増員】WebRTC Meetup Tokyo #17 Special Edition

【増員】WebRTC Meetup Tokyo #17 Special Edition

参加枠申込種別参加費定員
参加者枠
先着順 無料 81人 / 定員98人
LT枠
先着順 無料 2人 / 定員2人

イベント内容

WebRTC Meetup Tokyo #17 Special Edition

概要

WebRTC Meetup について

WebRTC MeetupはWebRTCに興味がある全ての人向けの勉強会です。

  • 2014年4月東京で第1回勉強会を開催
  • 2017年8月大阪で初開催

触ってみた的なネタから、ビジネスでの活用事例まで、コミュニティ・法人・営利・非営利問わず扱います(WebRTC技術の普及、活用サービスの普及につながるものであれば原則なんでもOKです)

全体的な技術レベルはちょっと高めです(初心者の方は是非 WebRTC Beginners Tokyoのイベント にもご参加下さい!)

配信について

YouTube で配信します https://www.youtube.com/watch?v=dsVDzh9sS1A

WebRTC Meetup Tokyo #17 Special Edition について

※98+2人に増員しました!(11/16)

今回は、WebRTCの領域で活躍するスピーカーを海外から多数招いての、特別版として開催します!

普段なかなか聞けない話を直接聞いて、質問することができます。(※同時通訳はありません。ご了承ください)

  • 異ブラウザ、異デバイス間の相互通信のテスト環境 KITE について
  • WebRTC向けサーバーサイドソリューション Janus について
  • WebRTCやリアルタイム通信のためのWebメディア AllThingsRTC.org について
  • ゲームとWebRTCの話 Evasyst
  • WebRTCのコアなイベント Kranky Geek WebRTC から主催者の1人が追加来日(11/7 Update)

今回の会場、申込みサイトについて

  • 今回の会場は通常と異なり、TECHPLAY SHIBUYAでの開催となります。お間違えないようご注意ください
  • 参加登録もTECLPLAYのイベントページをご利用ください
  • 食べ物、飲み物はご用意していません→TokBox社のご厚意で、1人1本のドリンクをご用意させていただくことになりました(11/15)
  • アルコールを含む飲食の持ち込みは可能です。会場を汚さないようご注意ください
  • ゴミはお持ち帰りいただくようお願いします

※通常の開催はこちらのWebRTC Meetupのページ(atnd)でイベントの案内と参加募集を行なっています。初めてのかたは、次回以降のご案内のためぜひWebRTC Meetupのグループにもご参加ください。

LT発表の募集について

※LTの募集は締め切りました(11/12)。どうもありがとうございます

  • LTを募集しています(5~10分 × 2名)。日本語でOKです。(もちろん英語も歓迎します)
  • イベント申し込み時に、LT枠でお申し込みください

タイムスケジュール

※2017/11/07 更新

時間 内容 登壇者
19:00〜 受付開始
19:30〜19:35 オープニング
19:35〜19:55 KITE: a new WebRTC Interoperability Testing Engine Dr. Alex Gouaillard
19:55〜20:15 Janus: the server-side WebRTC jack-of-all-trades Lorenzo miniero
20:15〜20:35 AllThingsRTC.org - a new voice for the real-time communications industry Dan Burnett
20:35〜20:45 LT1: PythonとWebRTCを頑張ってつないだ話 @tnoho
20:45〜20:55 休憩
20:55〜21:15 Applications of WebRTC In Gaming Jordan Baucke
20:15〜20:35 Kranky Geek Latest Show Contents
ML, VR, AI with WebRTC & More
Chris Koehncke
21:35〜21:45 LT2: WebRTC でご飯は食べられるのか? @voluntas
21:45〜21:50 クロージング

※ 当日予告なく時間配分・内容が変更になる可能性がございます。

登壇者

Dr Alex Gouaillard

Dr. Alex Gouaillard

CEO and Founder of CoSMo Software

Dr. Alex Gouaillard is CEO and Founder of CoSMo Software, a WebRTC consulting and tooling company. Winner of 3 WebRTC Conference and Expo Industrial Awards (2013~2014), as well as 1 WebRTC Pioneer Award (2014), Co-Leader of the WebRTC-in-Webkit Project with Ericsson R&D (2015), he is regarded as one of the pioneers of Web Real-Time Communication (WebRTC).
Invited Expert of the W3C WebRTC Working Group, he is in charge of the WebRTC test suite, and browsers interoperability. Active member of IETF, he participates to the definition of all WebRTC specifications, and some more, like PERC. He is also co-chair of the IMTC WebRTC Interoperability Group.
Dr. Alex holds two PhDs from INSA, France, and KEIO University, Japan. He has deep experience in communications, signal and image processing. In the past, he has established and led successful research groups at Caltech University, Harvard University, and the Singaporean Agency for Science, Technology and Research. Dr. Alex was also involved in several innovative startups in Europe, North America, and APAC. He speaks to some level French, German, English, Japanese, Chinese, Thai and Filipino, all with a French accent.

Lorenzo miniero

Lorenzo miniero

Chairman and co-founder of Meetecho

Lorenzo Miniero is the chairman and co-founder of Meetecho, a company providing consulting services on everything related to real-time multimedia, while also regularly providing streaming and remote participation services for well known events around the world (e.g., IETF and ACM). Lorenzo received his degree and Ph.D. at the Computer Science Department of the University of Napoli Federico II, where he started working on multimedia conferencing and met the colleagues with whom he co-founded Meetecho as an academic spin-off. He is an active contributor to the Internet Engineering Task Force (IETF) standardization activities, especially in the framework of real-time multimedia applications. He is most known as the author of the Janus WebRTC Server, an open source WebRTC server-side implementation.

Dan Burnett

Dan Burnett

AllThingsRTC.org, W3C Editor

Dr. Burnett has almost 20 years of experience in Web and Internet standards.  As Principal for StandardsPlay, his consulting firm, Dan helps companies play the standards game, both advising clients in how they can strengthen their brand and market positions through standards leadership and representing them directly in organizations such as W3C and the IETF when appropriate.

Dan's introduction to standards came while a researcher in automatic speech recognition technology at Nuance, well-known worldwide for its voice recognition technology.  Beginning when the World Wide Web Consortium, the organization responsible for HTML, was only 5 years old, Dan co-created VoiceXML, the still-reigning standard for Interactive Voice Response systems, receiving two Speech Luminary awards from SpeechTech magazine for his contributions to the industry.  Through roles at Vocalocity, Voxeo, Tropo, and Aspect, Dan continued to lead in the development of VoiceXML and its related SRGS, SSML, SISR, and other standards.

While at Voxeo, Tropo, and Aspect, Dan's standards focus gradually added and then transitioned to the development of WebRTC, the JavaScript APIs in major web browsers that provide plugin-free audio, video, and real-time peer-to-peer communications.  Dan is the initial and longest-running editor of the W3C's WebRTC and Media Capture and Streams standards specifications.  A frequent speaker at conferences, Dan is also co-author of the most popular book on WebRTC.

Dan's newest project is the nascent work on Verifiable Claims at W3C, a broadly-backed effort to standardize self-sovereign, cryptographically-verifiable claims/credentials/attestations that can fully replace the need for centralized digital identifiers online.  A past Board member of the VoiceXML Forum, Dan is currently serving as a Director of the IEEE-ISTO.  Dan has also recently started AllThingsRTC.org, a site dedicated to the real-time communications industry.

Jordan Baucke

Jordan Baucke

Co-founder and CTO of Evasyst Inc.

Jordan Baucke is co-founder and CTO of Evasyst Inc. (Irvine, CA.), a start-up focused on producing software tools for competitive eSports players. Evasyst's tools allow gamers to compete more effectively by augmenting their gaming experience through multi-view screen sharing. 
Evasyst partners with collegian and professional eSports clubs and programs to help gamers, coaches and analysts game more effectively. Today Evasyst has raised over $2 million in venture capital funding and has over 100 collegiate eSports partners. 
Evasyst's software engineering team is distributed globally with contractors and employees in Finland, Italy, Singapore, Hong Kong, Greece, Germany, Spain, and the Netherlands. Evasyst has made a significant investment in understanding and leveraging C++ software (Qt framework) for multiple-gaming platforms (Desktop, Console and Mobile). Evasyst is also investing heavily in leveraging WebRTC technology to integrate new streaming experiences for it’s customers.
Jordan holds a BS in Computer Science and Computer Engineering from the University of Colorado, Boulder. Jordan has worked at 6+ start-up companies in the Denver/Boulder, Colorado region, San Francisco/Bay Area (Silicon Valley), and Southern California, as well as Hong Kong, PRC., and Mumbai, India. 
These start-ups focused on a variety of products and services such as Enterprise CRM (Salesforce), sports / entertainment social media presence, cryptocurrency/blockchain, venture capital, as well as NGO/NP organizations. 
An interest in high-frequency trading and GPU accelerator technology lead to an interest in video applications as well as cryptocurrency/blockchain technology. Jordan hopes to continue his career connecting engineers and technologists around the globe through open-source software.   

Chris Koehncke

Chris Koehncke

TokBok, Organizer of The Kranky Geek Event

Chris Koehncke is Prolific writer & commenter on emerging communications technologies.

KRANKY GEEK WEBRTC SHOW 
Our goal is to bring knowledge of WebRTC and related technologies with the practical expertise to anyone with interest at absolutely no charge to the viewer. We invite the industry’s most respected practitioners to speak at intimate events where the focus is on the talks. We strictly review, refine, and rehearse the content to make sure it is compelling and useful. We always the needs of the audience before sponsors. We make all our content in its entirety is freely available to all. We strive to provide remote and post-event viewers a first-class experience, no matter where or when they happen to be watching.

参加対象

  • エンジニア
  • デザイナー
  • マーケター

※ リクルーティング、勧誘など、採用目的のみでのイベント参加はお断りしております。
※ 補欠者の方は、ご来場いただいてもご入場いただけないことがあります。あらかじめご了承ください。
※ 欠席される場合は、お手数ですが速やかにキャンセル処理をお願い致します。

参加費

無料

ハッシュタグ

#webrtcjp #techplayjp

お問い合わせ

イベントに関するお問い合わせはこちらからお願いします。

注意事項

リクルーティング、勧誘、採用活動、人の話を聞かないなど、目的に沿わない行為につきまして、主催者が相応しくないと判断した場合は退出していただきます。全員が気持ちよく過ごすことが出来るよう、ご協力をお願い致します。

本イベントは終了しました
2017/11/20(月)
19:30〜21:50
本イベントは終了しました
参加者
83人 /定員100人
会場
TECH PLAY SHIBUYA
東京都渋谷区宇田川町20-17 NMF渋谷公園通りビル 8F

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WebRTC Meetup

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